Digimon Story Cyber Sleuth

Many games are flawed gems, with the quality diminished ever-so-slightly by minor quirks, but still rounding out to be positive experiences. Cyber Sleuth is not quite one of those games. In many ways, it’s a complete mess, but it barely edges out to be worth the time.

Continue reading “Digimon Story Cyber Sleuth”

Advertisements

Persona 4: Dancing All Night

For a game that seemed to already be pushing the limits of spin-offs and adaptations, Persona 4’s latest addition takes the cake as the most baffling spawn. If only more turn-based JRPGs had rhythm game spin-offs. Focused on dancing.

Just kidding.

Continue reading “Persona 4: Dancing All Night”

Atelier Totori Plus: The Adventurer of Arland

After enjoying Atelier Rorona Plus as much as I did (a lot), it was inevitable that I would follow it up with the sequels of the Arland trilogy – Atelier Totori and Atelier Meruru. While Totori feels like a very familiar experience as a whole, it’s held back by a few quirks that weren’t present in Rorona.

Continue reading “Atelier Totori Plus: The Adventurer of Arland”

PlayStation TV (Vita TV)

A year after its release in Japan, the PlayStation TV (also known as the Vita TV) is available for the Western market. While the mini-console finally gives players the opportunity to play Vita games on a big screen, its release is held back by a problematic game lineup and absence of some important features.

Continue reading “PlayStation TV (Vita TV)”

Review – Sword Art Online: Hollow Fragment

Following up on the success of the light novels and anime series, Sword Art Online: Hollow Fragment is a spin-off game for the Vita that takes a different approach to the conclusion of the Aincrad arc. While the game lacks an interesting story or characters, it almost makes up for it with fairly dense gameplay and an excess of content.

Continue reading “Review – Sword Art Online: Hollow Fragment”