Yakuza 0 is one of the few games to aim high and knock everything out of the park. A prequel to the Yakuza franchise, it introduces Kiryu Kazuma and Majima Goro 17 years before the main events of the first game. Their individual stories start with no clear connection – Kiryu is accused of murder on a vital plot of land in Tokyo while Majima is working his way back into the Shimano family in Osaka. But as the finale approaches, the thread holding everything together becomes apparent, bringing both stories on a collision course.
I’ve always been a bit critical of early access games. Why pay for something before it even has a release date? When you don’t even know if it will be properly released? When you have no indication of whether promises about the game’s content will be kept? Well, something has come around that finally motivated me to chip in – CrossCode.
When you think of catgirls, do you think of them as humans with catlike features, or as humanoid cats? Because one of those options sounds infinitely stranger than the other. And less legal.
When I first heard that this was a feminist visual novel, I was quite skeptical – my mind was immediately filled with ideas of the typical misandrist mindset that seems to permeate contemporary feminism. Spending money on something that would merely lead to irritation did not seem very appealing.
Color me surprised that this turned out to be one of my favorite visual novels.
If you like baps, you’ve come to the right place.